Purpose: | To introduce the Tree of Knowledge to Students |
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Objectives: | Students will become familiar with the Tree of Knowledge and also learn about the locations a of Key Stations, where quizzes will take place. |
Materials: | Computers (including one for teacher), SmartBoard or projector. |
While students navigate the game, circulate to answer any questions about the Tree of Knowledge and badges they’ve earned so far (found on the Status screen of the Scrapbook.)
Have students log out of the game and join you for a class discussion. Poll the group to see if they could find the Tree of Knowledge and if they found a location where there is a Key Station where they can take quizzes.
Ask the students to write in their Naaya journals about the most challenging aspects of the game. Which part of the game is most difficult for you? Which aspect of the game is the most fun?